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There is almost no control over this gameplay twist unless you get good – fast – and manage to get massive combo chains to get more and more powerful weapons. You’ll get a gun that fires guns as ammo, one that shoots letters, another one that shoots D-Pads in 4 directions, and my favorite, which releases a giant tentacle. There is a ton of variety here, featuring the normal standard fare you would expect from a twin-stick shooters, such as pistols and shotguns, but then things start to get crazy. At the beginning of every run, your gun is blessed with the ability to change into different weapons. The big draw for me, though, were the guns… there are so many guns to use! There’s a reason Gungeon was the name of the first game and why it’s still very much a thing for this sequel. I was able to avoid attacks more easily, which allowed me to increase the length of subsequent runs. I won’t lie: this was a struggle for me at first, but the more I played, the more everything started to click. You will also need to dodge, weave, and roll around bullets, or else you’ll be destroyed in no time. You can sue the right analog stick to aim and fire, treating this as a twin-stick shooter. You’ll be attacked by wave after wave of enemies, which will also include bosses to battle.
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As you progress, you will unlock a few more secrets to change things up a bit.įrom the hub area, you can begin to Exit the Gungeon by jumping on an elevator going up. While at the hub, you can do a few things, such as switching heroes and training. Since you’re trying to leave the Gungeon, you have a hub that you will come back to when you perish, so you’ll be seeing it a lot. This really changes the way it feels and plays when compared to its predecessor, which is not a bad thing! This sequel is still very much still in bullet hell territory, and the story is very simple and to the point since it’s just there so that you can have an excuse to dive into the action. Instead of an overhead isometric view like Enter had, it has been switched to a 2D side-scrolling presentation. Unlike the previous game, and as its name suggests, this time around, your focus will be on getting out of the Gungeon at all cost! If you have played the previous game, you know what you’re getting yourself into, but things are also different this time around in several ways!Įxit The Gungeon changes the formula a bit. Shifting rooms, enemies, bosses, bizarre weapons and items all combine to ensure that no two attempts to Exit the Gungeon are the same.Įxit The Gungeon is the follow-up to the bullet-hell roguelike Enter The Gungeon.
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The better you play, and the higher your combo, the more powerful the form your gun will take.īattle against the last and most bitter of the Gundead at a frantic pace, slowing down just long enough to chat with some familiar faces… and a few new ones. The Gungeon has become a paradox and is collapsing! Blessed by the magic of the Sorceress, your gun will change rapidly as you ascend the Gungeon.
EXIT THE GUNGEON ITEMS SERIES
Exit the Gungeon is a small, arcade-style, spin-off ‘dungeon climber’ that immediately follows the adventures of the misfit Gungeoneers attempting to survive a series of increasingly dangerous elevators and countless waves of enemies.
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